The storyline is quite basic. You are a mercenary in a desolate planet and you are given missions to kill bandits and monsters. There are several NPC characters with unique personalities, and several types of monsters (with different weaknesses), which makes the repetitiveness of the kill-loot-kill bearable. There are 4 classes to choose from, depending on your weapon preference and playstyle:
- Berserker - Super tanky and stronk at melee combat
- Siren - Assassin, can deal large damage as you exit Phase Walk (invisibility)
- Soldier - Auto-Turrets and support abilities (health and ammo regeneration)
- Hunter - Excels with sniper rifles and pets
|Berserker Skill Tree: Brawler, Tank, Blaster|
However, what makes this game addictive is the amount of customizability on your guns, as the stats on all of the guns are randomly generated. Each gun will have its own unique zoom power, melee damage, reload speed and some will have elemental damage or other effects. There is always a hunt to find weapon and shield upgrades.
+ high customizability
+ >100 hours of unique gameplay with expansion packs
+ unique graphics
- sometimes too repetitve
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